Website powered by

Dragon Age: The Veilguard - Photogrammetry

Dragon Age has always had diverse environments covering a wide variety of biomes. Veilguard was no different and for this project I was able to influence game environments to match natural biomes within range of our office. This required planning out two multi-day trips and training our team to use equipment effectively.

Over the Course of the two trips we captured over 600 assets including general materials, terrain materials, rocks, vegetation, scree slopes and decals. All of this allowed our team to create stunning and unique environments not found in any other franchise. I'm extremely proud of what our small team was able to accomplish.